Games 3D course creation scene

EVERYTHING ENGINE · AI-3D CREATION ACADEMY

Games

Game pieces · original board games · strategy · social play

Grades 1–61.5 Lesson ExperienceTheme exploration, 3D design, and physical works

THEME COURSES

Theme Courses, Real Creations

Each course starts with a real theme and connects AI ideation, 3D modeling, printing, making, and presentation.

Games · Starter course-pack cover01Grades 1–2

Games · Starter

Design a coordinated set of board-game pieces with clear roles, comfortable grip, and a consistent visual style.

Games · Useful Object course-pack cover02Grades 1–3

Games · Useful Object

Compare boards, pieces, goals, and rules, then create a playable strategy game with a consistent visual system.

Games · Structure course-pack cover03Grades 2–4

Games · Structure

Analyze Gomoku board size, placement rules, and winning conditions to create a playable, easy-to-store game set.

Games · Function course-pack cover04Grades 2–4

Games · Function

Design paths, branches, obstacles, and progressive difficulty for a clear, playable maze challenge.

Games · System course-pack cover05Grades 3–5

Games · System

Connect rules, goals, player interaction, components, and visual design in a complete board-game map.

Games · Prototype course-pack cover06Grades 4–5

Games · Prototype

Connect rules and player interaction with a functional dice-tower structure and cohesive visual design.

Games · Challenge course-pack cover07Grades 4–6

Games · Challenge

Design game props that support rules, goals, player interaction, and a consistent visual system.

Games · Showcase course-pack cover08Grades 5–6

Games · Showcase

Combine mechanisms, clues, and player interaction to create a puzzle box or solving device.

STUDENT WORKS

Many learners, more than one answer

The same theme can produce different forms, functions, and stories—each work shows learner choice and iteration.

Board game chess pieces

Board game chess pieces

Unified character and grip size, design a set of board game pieces.

chess

chess

比较棋盘、棋子和规则,设计一套棋类游戏。

Gomoku

Gomoku

Understand the rules of winning and losing, and design a set of Gomoku.

maze

maze

规划岔路和障碍,设计有层次的迷宫游戏。

Board game map

Board game map

Design a complete board game map based on the game rules.

Dice Tower

Dice Tower

Study the path of rolling dice and design a stable and user-friendly dice tower.

game item

game item

Design practical game props around gameplay and interaction.

Mechanism box and puzzle solving device

Mechanism box and puzzle solving device

Design mechanisms and clues to create an interesting puzzle box.

Begin real creation with one theme.

Choose a program and connect AI ideation, 3D design, and printing in one complete learning journey.